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Text File  |  1997-04-03  |  3KB  |  63 lines

  1. //------------------------------------------------------------------------
  2. // Screenplay for -- GridGame -- IndexScen = 19
  3. //------------------------------------------------------------------------
  4.  
  5. //C&G C&G C&G  C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G
  6.  
  7. Background=[menu/common/bgres1fr.pcx]
  8. FADE=[5]
  9. Animation=[menu/english/scen1.ani,menu/english/scen1.bin]
  10.  
  11. //Buttons for the arrows
  12. //Button=[ARROWS,<type(UP,DOWN,LEFT,RIGHT)><X>,<Y>,<offset X for hight light>,<offset Y>,<NR of follows animations(2)>,<normal>,<hilight>]
  13.  
  14. Button=[ARROWS,1,UP,55,164,0,0,2,RES_ARROW_UP,RES_ARROW_UP_HI]
  15.  
  16. Button=[ARROWS,1,DOWN,55,388,0,0,2,RES_ARROW_DN,RES_ARROW_DN_HI]
  17.  
  18. Button=[ARROWS,1,LEFT,251,69,0,0,2,RES_ARROW_L,RES_ARROW_L_HI]
  19.  
  20. Button=[ARROWS,1,RIGHT,385,69,0,0,2,RES_ARROW_R,RES_ARROW_R_HI]
  21.  
  22. //Button for Matches
  23. //Button=[MATCH,<nr of buton>,<X>,<Y>,<NR of follows animations(3)>,<normal>,<checked>,<hilight>]
  24. Button=[MATCH,1,1,55,188,3,RES_BUTTONSEL,RES_BUTTONSEL_CHECKED,RES_BUTTONSEL_HI]
  25.  
  26. Button=[MATCH,1,2,55,213,3,RES_BUTTONSEL,RES_BUTTONSEL_CHECKED,RES_BUTTONSEL_HI]
  27.  
  28. Button=[MATCH,1,3,55,238,3,RES_BUTTONSEL,RES_BUTTONSEL_CHECKED,RES_BUTTONSEL_HI]
  29.  
  30. Button=[MATCH,1,4,55,263,3,RES_BUTTONSEL,RES_BUTTONSEL_CHECKED,RES_BUTTONSEL_HI]
  31.  
  32. Button=[MATCH,1,5,55,288,3,RES_BUTTONSEL,RES_BUTTONSEL_CHECKED,RES_BUTTONSEL_HI]
  33.  
  34. Button=[MATCH,1,6,55,313,3,RES_BUTTONSEL,RES_BUTTONSEL_CHECKED,RES_BUTTONSEL_HI]
  35.  
  36. Button=[MATCH,1,7,55,338,3,RES_BUTTONSEL,RES_BUTTONSEL_CHECKED,RES_BUTTONSEL_HI]
  37.  
  38. Button=[MATCH,1,8,55,363,3,RES_BUTTONSEL,RES_BUTTONSEL_CHECKED,RES_BUTTONSEL_HI]
  39.  
  40. //Button for Classement
  41. Button=[Classement,1,320,447,2,RES_CLASSAMENT,RES_CLASSAMENT_HI]
  42.  
  43. Button=[PlayerControl,3,136,94,444,94,214,170,5,RES_KEY,RES_JOY,RES_JOYKEY,RES_JOYJOY,RES_JOYKEY_HI,424,170,5,RES_KEY,RES_JOY,RES_JOYKEY,RES_JOYJOY,RES_JOYKEY_HI]
  44.  
  45. // Shirt 1 leads to Team Characteristics
  46. Button=[BranchOffset,1,13,MENU_TRANSITION,146,171,0,2,3,SHIRT_PSG1,SHIRT_PSG1,RES_SHIRT_HI,NONEKEY]
  47. Button=[SmallShirt,146,171,0,0,0,2,SHIRT_PSG1,SHIRT_JUV1]
  48.  
  49. // Shirt 2 leads to Team Characteristics
  50. Button=[BranchOffset,1,13,MENU_TRANSITION,492,171,0,2,3,SHIRT_PSG1,SHIRT_PSG1,RES_SHIRT_HI,NONEKEY]
  51. Button=[SmallShirt,492,171,0,0,1,2,SHIRT_PSG2,SHIRT_JUV2]
  52.  
  53. Button=[CompetName,100,21,440,20]
  54.  
  55. Button=[DisplayDay,260,53,120,20]
  56.  
  57. // If all matches are played and is a cup style competition then will follow a drawing lots
  58. Button=[BackToCompet,1,53,452,3,PREVIOUS,PREVIOUS,HIGHLIGHT_CERC,ESCAPEKEY]
  59.  
  60. //Button=[PlayOrDraw,1,590,460,3,PLAY,TIRAGE,HIGHLIGHT_CERC]
  61. Button=[PlayOrDraw,1,586,452,6,PLAY,TIRAGE,NEXTDAY,NEXTDAYGRY,LOAD_OK,HIGHLIGHT_CERC,200,380,240,16]
  62.  
  63.